I’ve been watching the development of Littlecosm, a new Twitter client with excitement as it’s one of a new breed that is applying sentiment analysis to derive a result — in this case your disposition in a game.
Emotion plays a huge part in Littlecosm. Littlecosm analyzes your tweets and figures out if you’re in a good or bad mood. If your tweets are mostly “bad”, your character will turn out “bad” (you can see some “bad” characters in the screens above) — and vice versa.
But wait, there’s more!
Littlecosm isn’t only about disposition or sentiment, it’s also about memories:
Every memory you collect in Littlecosm has nostalgic value. I think about how much fun I have talking to my friends about retro games, 80s music, tv shows from bygone eras, hypercolor tshirts… and the strange sense of discovery I feel when we talk about these things that we have already experienced. That is the exact feeling I want to get from players of Littlecosm.“Good” characters will be able to find good memories more easily. “Bad” characters will be able to find bad memories more easily. Time of day also affects the type of memories you can collect. Players who want to get the full collection will need to trade with each other.
Want a seat in the last spaceship leaving earth? Donate to Littlecosm on the fundraising page below and you’ll get game tester access AND be written into the earth ship’s manifest as Crew, Pilot or Admiral!
Of course, there’s a video of the game in action — a silent movie — seems appropriate.