Last week Torchlight was released. Future Shop Techblogger Matthew Kumar wrote a great overview of the game. But there was a time, way back in the last century, when similar computer games were played without the benefit of 3D graphic cards, Dolby Surround Sound, or mice and gamepad macro programming applications. Strap yourself into the way-back machine ’cause we’re going to look at the progenitors of Torchlight, Diablo, and any other hack ‘n slash dungeon crawl, and we’re going to use the iPhone / iPod Touch to do it. …more
This post is an excerpt from one of my weekly posts on the Future Shop Techblog. Check out the full post here.