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Tag: Games

  • Emotionally gaming your Twitter stream?

    I’ve been watch­ing the devel­op­ment of Little­cosm, a new Twit­ter cli­ent with excite­ment as it’s one of a new breed that is apply­ing sen­ti­ment ana­lys­is to derive a res­ult — in this case your dis­pos­i­tion in a game. Emo­tion plays a huge part in Little­cosm.  Little­cosm ana­lyzes your tweets and fig­ures out if you’re in a…

  • Little Screen:Big Screen

    If you own an iPhone or iPod Touch, you may be a bit con­cerned about adding an iPad to your hard­ware arsen­al. I know I was. Espe­cially since I was dread­ing pur­chas­ing new HD ver­sions of some of the games I’d already had run­ning on my Touch. But I made the leap and have a…

  • Spending good money on nothing, it’s not a new concept.

    Dis­clos­ure: I’m involved with an organ­iz­a­tion that has vir­tu­al goods and cur­rency  — and yes, you can exchange real money for vir­tu­al goods in it. The vir­tu­al eco­nomy is heat­ing up. GigaOm reports that Face­book Could Make $250M From Vir­tu­al Goods Next Year; make money from stuff that isn’t tan­gible. Stuff you can’t hold in your…

  • Confirmed: Millions of hours lost due to Pac Man

    It looks like someone tired of play­ing Pac Man and decided to try and cal­cu­late how many hours of lost time could be attrib­uted to that ’80s arcade clas­sic reima­gined by Google: This week­end, we took a hard look at Pac-Man D‑Day and com­pared it with pre­vi­ous Fri­days (before and After Google’s recent redesign) and…

  • World’s workforce suffers huge productivity loss due to Google

    Earli­er today Google decided to see how much it could influ­ence the eco­nomy and pro­ductiv­ity of first and second world nations by unleash­ing a vir­al online attack against Inter­net-con­nec­ted office work­ers world wide. Ostens­ibly pro­moted as a 30 year anniversary of a clas­sic video game, Google is, in real­ity, bring­ing work­place activ­ity to a crawl. In Canada,…

  • Where’s Waldo?

    This week I star­ted using Gowalla — a check-in application/game for mobile devices sim­il­ar to Foursquare, which means noth­ing if you’ve not used FourSquare either…so let me explain. …more This post is an excerpt from one of my weekly posts on the Future Shop Techb­log. Check out the full post here.

  • A movie scene inspires a genre of casual games

    The movie is Ali­ens — the James Camer­on action flick that spawned all sorts of video-game and cul­tur­al cliches. But it also spawned some inter­est­ing ideas in cas­u­al gam­ing. Con­sider this scene: Ripley and the Mar­ines are bunk­ing down for the night in the ter­ra­form com­plex on LV-426. But first they have to secure the…