I was playing around with the ChatGPT artificial intelligence recently, and decided to prompt it to see how well it could create a Dungeons & Dragons adventure.
Surprisingly well, it turns out. I’m tempted to run this sometime…
Abandoned mineshaft near Oakdale
Prompt:
Using the 5th edition Dungeons & Dragons rules, create a small dungeon adventure suitable for a 3rd level party of 4 adventurers. Include NPC backstory and stat blocks.
Result:
Adventure Summary:
The adventurers are hired by a wealthy merchant to investigate strange occurrences at an abandoned mineshaft near the town of Oakdale. The merchant believes that there is a valuable vein of ore hidden within the mineshaft, and he is willing to pay the adventurers a handsome sum to clear out any hazards and retrieve a sample of the ore.
As the adventurers delve deeper into the mineshaft, they discover that it is inhabited by a group of kobolds led by their tyrannical leader, a dragonborn sorcerer named Vorgath. Vorgath and his kobolds have been using the mineshaft as a base of operations to raid the town of Oakdale and other nearby settlements.
The adventurers must fight their way through the kobold-infested tunnels and defeat Vorgath to claim the valuable ore and complete their mission.
NPC Backstory:
Vorgath is a dragonborn sorcerer with a deep-seated hatred for all non-dragonborn races. He was once a member of a powerful dragonborn clan, but he was exiled for his reckless and destructive behavior. Vorgath has been seeking revenge ever since, and he has used his magical abilities to gain control over a group of kobolds and use them as his minions.
Vorgath has been using the abandoned mineshaft as a base of operations to raid the town of Oakdale and other nearby settlements, stealing valuable resources and causing chaos. He plans to use the wealth and power he has gained from his raids to rebuild his clan and reclaim his place at the head of a powerful dragonborn empire.
NPC Stat Blocks:
Vorgath (Dragonborn Sorcerer):
- Armor Class: 12
- Hit Points: 32 (5d6 + 10)
- Speed: 30 ft.
- Abilities: Str 10 (+0), Dex 14 (+2), Con 14 (+2), Int 10 (+0), Wis 10 (+0), Cha 16 (+3)
- Saving Throws: Con +4, Cha +5
- Skills: Arcana +2, Deception +5
- Senses: Darkvision 60 ft., passive Perception 10
- Languages: Draconic
- Challenge: 3 (700 XP)
- Spellcasting: Vorgath is a 3rd-level spellcaster. His spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). He has the following spells prepared:
- Cantrips (at will): fire bolt, ray of frost
- 1st level (4 slots): magic missile, shield
- 2nd level (2 slots): scorching ray
- Draconic Ancestry: Vorgath has resistance to fire damage.
- Actions:
- Dagger: Mêlée Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
- Fire Breath (Recharge 5–6): Vorgath exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
Kobold Minions (4):
- Armor Class: 12
- Hit Points: 5 (1d6 + 2) each
- Speed: 30 ft., climb 30 ft.
- Abilities: Str 7 (-2), Dex 15 (+2), Con 12 (+1), Int 6 (-2), Wis 8 (-1), Cha 6 (-2)
- Skills: Stealth +4
- Senses: Darkvision 60 ft., passive Perception 9
- Languages
- Challenge: 1⁄8 (25 XP) each
- Pack Tactics: The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
- Actions:
- Scimitar: Mêlée Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
- Sling: Ranged Weapon Attack: +4 to hit, range 30⁄120 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Dungeon Layout:
The abandoned mineshaft is a series of narrow tunnels and caverns, filled with dangers and traps.
- Entrance: The entrance to the mineshaft is a small cave, guarded by a pair of kobold minions.
- Main Tunnel: The main tunnel is a winding passage that leads deeper into the mineshaft. It is filled with traps and kobold minions, who will attack the adventurers on sight.
- Cavern: The cavern is a large open space that serves as Vorgath’s lair. It is guarded by two more kobold minions, and Vorgath himself can be found here.
- Ore Vein: The ore vein is a rich vein of valuable ore that is the reason for the adventurers’ mission. It can be found in a small chamber off of the main tunnel.
Adventure Hook:
The adventurers are hired by a wealthy merchant to investigate strange occurrences at an abandoned mineshaft near the town of Oakdale. The merchant believes that there is a valuable vein of ore hidden within the mineshaft, and he is willing to pay the adventurers a handsome sum to clear out any hazards and retrieve a sample of the ore.
As the adventurers delve deeper into the mineshaft, they discover that it is inhabited by a group of kobolds led by their tyrannical leader, Vorgath. Vorgath and his kobolds have been using the mineshaft as a base of operations to raid the town of Oakdale and other nearby settlements.
The adventurers must fight their way through the kobold-infested tunnels and defeat Vorgath to claim the valuable ore and complete their mission.
Encounter 1: Entrance to the Mineshaft
As the adventurers approach the entrance to the mineshaft, they are ambushed by a pair of kobold minions. These kobolds are guarding the entrance and will attack any intruders on sight.
Encounter 2: Main Tunnel
As the adventurers make their way through the main tunnel, they will encounter a series of traps and kobold minions. The kobolds are spread out throughout the tunnel and will attack the adventurers on sight.
Encounter 3: Cavern
As the adventurers reach the cavern, they will encounter two more kobold minions guarding the entrance. Inside, they will find Vorgath, the tyrannical dragonborn sorcerer who is the leader of the kobold clan. Vorgath is a formidable opponent and will use his sorcery to attack the adventurers.
Encounter 4: Ore Vein
Once the adventurers have defeated Vorgath, they can make their way to the ore vein and collect a sample of the valuable ore. They can then return to the merchant to collect their reward and complete their mission.
Conclusion:
The adventurers have successfully cleared out the abandoned mineshaft and retrieved a sample of the valuable ore. They have defeated Vorgath and his kobold minions, bringing an end to their raids on the town of Oakdale and other nearby settlements.
The merchant is grateful for their help and pays them the agreed upon sum, plus a bonus for their bravery and success. The adventurers can now return home and rest, knowing that they have saved the town and completed their mission.
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