Spending good money on nothing, it’s not a new concept.

Dis­clos­ure: I’m involved with an organ­iz­a­tion that has vir­tu­al goods and cur­rency  — and yes, you can exchange real money for vir­tu­al goods in it. The vir­tu­al eco­nomy is heat­ing up. GigaOm reports that Face­book Could Make $250M From Vir­tu­al Goods Next Year; make money from stuff that isn’t tan­gible. Stuff you can’t hold in […]

4 Reasons I’m looking forward to Halo Reach

Yep, it’s out today (at 00:00 hrs tech­nic­ally), and no, I don’t have a copy, yet. My wife and I have been big fans of the Halo fran­chise since we star­ted play­ing it co-op on the ori­gin­al Xbox years ago when it came out. Multi-play­er was nev­er our thing, but co-op, now there’s fun. So yes, […]

Open the Portal. Discover a new game. Yes it’s free!

Unless you’ve not been pay­ing atten­tion to the first-per­­son-shoot­er or puzzle game genres over the last few years, you’re quite aware of what Portal is. But just incase you fall into that afore­men­tioned cat­egory, let me quote from … …more This post is an excerpt from one of my weekly posts on the Future Shop […]

Projector marries gun: Offspring is one cool little shooter

One of the neatest recent devel­op­ments in tech is the pico pro­ject­or. Basic­ally this is a tiny little device, a little smal­ler than a paper­back, that packs fairly good pro­jec­tion tech­no­logy into that little size. But what can you do with such a little thing… …more This post is an excerpt from one of my […]

Edmonton gets cool toys and big money gaming this weekend

West Edmon­ton Mall is a place where things are done big. And I mean really BIG. This suck­er is so big that the indoor hockey rink has been co-opted to host this event. …more This post is an excerpt from one of my weekly posts on the Future Shop Techb­log. Check out the full post […]

Old school dungeon crawling on the iPhone

Last week Torch­light was released. Future Shop Techb­log­ger Mat­thew Kumar wrote a great over­view of the game. But there was a time, way back in the last cen­tury, when sim­il­ar com­puter games were played without the bene­fit of 3D graph­ic cards, Dolby Sur­round Sound, or mice and gamepad macro pro­gram­ming applic­a­tions. Strap your­self into the […]