There are those who eagerly anticipate online gaming events. And then there’s the rest of the world. I kinda fall into the first category. This past weekend I participated in such an event — the first Guild Wars 2 open beta test. Basically it was two and a half days of fresh Guild Wars goodness! But first […]
I’m a huge Portal (and Portal 2) fan, so when I saw this fan-made production making the rounds of the social media nets, I had to check it out. Wow. Watch the HD version, full screen, with the audio cranked.
Valve has just removed pricing from Team Fortress 2 — the seminal multi-player first-person shooter — in Steam, Valve’s online game distribution network. Previously I’d been a Battlefield Heroes fan, but got busy and had little time for it. Now, with TF2 being free, and having a bit more time available, I may just give […]
This video review of the new (and free with Pong) Atari’s Greatest Hits app gives you a great overview of the games and functionality. Pair it with the upcoming iCade hardware iPad arcade cabinet and you’ve got a winner!
A couple of years ago, I was all into and enjoyed building desktop computers, picking out the right video card, selecting the best motherboard and generally digging deep into the innards of my future computing platform. And designing the perfect ‘office’ computing environment with short cable runs, ample power for my accessories and lots of […]
With an allusion to a massive psychological experiment, the new Superbrothers Role Playing Game release, Sword & Sworcery, brings a new / old 8bit look to iPad gaming. Oh, and the game can integrate with your Twitter account, extending the gameplay into the Social Media world. While I download the app and start playing (for […]
Two cool Fantasy Role Playing Games have caught my attention lately on my iPad; The Battle for Wesnoth and Battleheart. Yes, they’re both RPGs, but are so dissimilar in their approach and execution that they’re not really treading in each other’s space, so to speak. Here’s why… It’s Big The Battle for Wesnoth (which I’ll […]