Alien Frontiers – Colony paint complete

Well, I finished painting the colony components. Looking at the photos, they kinda look messy. Note to self, don’t rush, even if you have 40 of the little buggers to paint.

Alien Frontiers Colonies

Alien Frontiers Colonies

Ah well, on the game board at normal viewing distances they look ok.

Alien Frontiers colony repaint

I didn’t want to paint the originals that came with the game so I had 3 options:

I went for the Upgrade pack, even though my first choice was the Factions Expansion. It looks like a neat addition to the game but it’s damn hard to find, either online or locally. Both the Factions Expansion and the Upgrade pack include the extra components to allow a five-player Alien Frontiers game, using the publisher’s expanded rules. So on to the painting.

Before I started painting, I looked at a lot of space colony images like these for inspiration.

Then I primed the components – 2 coats, first a dark to fill in the shadows, then a white, from above only, to provide highlights.

IMG_0037

I wanted to test some colour schemes first, so I mocked them up using some image editing tools on the iPad. I took photos against a white background, converted the images to black and white, then kicked up the contrast.

Alien Frontiers MiniAlien Frontiers MiniAlien Frontiers MiniAlien Frontiers Mini

Then just overpainted the image on the iPad until I found an appealing colour scheme.

Alien Frontiers - Colony mockup

I like this technique. It lets me work anywhere, gives reasonable results, and doesn’t cost me any paint to trial it.

Alien Frontiers Colonies

Alien Frontiers colony repaint

Next up, the Field Generators. And I’ve got some ideas for the Rocket Ships too.

Painting Mice and Mystics Miniatures – Part 1

It’s been about 20 years since I last painted anything remotely similar to these miniature game figures for Mice and Mystics. I have a lot of re-learning to do. Paint is now mostly acrylic, not enamel. New techniques like Dipping make the work easier. And the differing plastics used on different minis makes each attempt interesting.

I’m almost done this set for Mice and Mystics. They need some touch-up, maybe a bit more highlighting, followed by a Dip coat and a flat coat.

Can’t wait to be done and play the game 😀

Get your Kerbal on! Update .18 released.

The latest, and possibly greatest, update to Kerbal Space Program has just been released, featuring:

* Docking
Connecting vessels together is now possible! Build space stations, surface bases, or assemble huge spacecraft in orbit.

* Flight Planning
Getting to other planets and moons just got a lot simpler. Place maneuvers along your orbit to create a flight plan, and then just follow the guidance cues. No need to figure out angles or hold a protractor to the screen!

* Action Groups
A new way to control your ships! Instead of having everything done through staging, you can assign parts to groups that are controlled with a keypress. Set up Abort systems, or rig up complex contraptions. Or just let the game handle it automatically.

* New Resources System
Watching fuel drain has never been so much fun! New resources allow for completely new possibilities. Energy, Fuel, Oxidizer and other resources now flow through your ship. Manage them as you fly, and pump them across parts.

* Music
KSP now has its own soundtrack, featuring many cool tracks, from smooth jazzy tunes to build ships by, to wondrous spacy themes as you explore the solar system.

* Performance Tweaks
New terrain optimizations and a system to prevent lag by slowing the simulation make for a significant improvement in performance.

Check out the video below to see some of these new enhancements in action!

Oldschool Awesome – Sword and Sworcery brings it!

Night

With an allusion to a massive psychological experiment, the new Superbrothers Role Playing Game release, Sword & Sworcery, brings a new / old 8bit look to iPad gaming. Oh, and the game can integrate with your Twitter account, extending the gameplay into the Social Media world.

While I download the app and start playing (for an upcoming review, of course), why don’t you check out this video and then read this excellent interview with the game’s creator / artist / animator, Craig D. Adams.

Audience Calibration Procedure from Superbrothers: Sword & Sworcery on Vimeo.

Oh, almost forgot — it’s a Made in Canada game 🙂 or Art Project. Something.

Update: Currently iPad only, though an iPhone version is in the works.

My most anticipated game of 2011 [Video]

Portal 2

I loved Portal. It was a challenging, entertaining and darkly humourous puzzle game in a First Person Shooter style.

And later this month, Valve will release Portal 2. Yes, it’s more Fun, with Science!

Basically, you have a gun that creates a portable hole that is a gateway to another portable hole. The Blue-ringed hole is matched with the Orange-ringed hole. What goes in a Blue hole, comes out an Orange hole.

Your challenge is to work through increasingly difficult mazes. To what end? Well, that would be telling!

Simple. Then it gets complex! Check out this new video, and previous Portal2 videos below!

And a demo of one of the new game-play elements – bounce!

The April launch date can’t come soon enough. Available on Steam, and in the regular retail channels, on PC, OSX, and consoles.