On Flipboard


EDIT: 2 days later and my read­er­ship has almost doubled!

So. I’ve got 28,000 51,000 read­ers of my online gam­ing magazine — a Flip­board titled On Gam­ing.

Holy Cow!!!! When I star­ted my Flip­board I had nev­er real­ized it would become this suc­cess­ful. I’m totally humbled and blown away.

What’s a Flip­Board?

If you fol­low me on Face­book (and if not, why not? 😀 )  you likely have seen that I’ve been post­ing or cross­post­ing more art­icles to Flip­Board, a gor­geously laid out magazine format cur­a­tion sys­tem for con­tent.

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Whut?
Flip­board is, quite simply, an online magazine that lets you take con­tent you find online and group it into one online ‘magazine’. Sim­il­ar to what Pin­terest lets you do with vari­ous image con­tent. Flip­board ori­gin­ally launched on the iPhone and iPad, now is avail­able for Android devices and Com­puters too. A very nifty plat­form. To quote the cre­at­ors:

Mil­lions of people use Flip­board to read and col­lect the news they care about, cur­at­ing their favor­ite stor­ies into their own magazines on any top­ic ima­gin­able. Now magazines cre­ated by our read­ers, from Nepal to Sauce and spread, can be shared and enjoyed on the Web by any­one, any­where.

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And why is it some­thing you’d want to do?
Well, in my case, I love find­ing neat stuff and shar­ing it with oth­ers. And, hav­ing a suc­cess­ful Flip­board allows me to extend the reach of art­icles *I* write by simply includ­ing them in the appro­pri­ate Flip­board.

As well, hav­ing a pop­u­lar Flip­board also enhances my abil­ity to pro­file con­tent I think is import­ant.

So, if you’re so inclined, feel free to check out On Gam­ing, or any of the oth­er magazines I cur­ate, and let me know what you think! If you’ve got some­thing you’d like me to share with my read­ers, just con­tact me. And if you start your own Flip­board magazine, then let me know too! I’d love to have a look!

Flipboard comes to the web — and my Gaming Magazine is featured!

Very cool! I’ve been cur­at­ing a Flip­board magazine for a few months now, gathered a mod­est fol­low­ing, and now that Flip­board magazine is fea­tured as Flip­board makes the huge leap to shar­ing magazines on the web!

On Gam­ing is fea­tured in the ‘Magazines we Love’ sec­tion of Flipboard’s Com­munity pro­filed pages.

So now, you don’t need to view Flip­board magazines only on mobile devices — you  can eas­ily find the with any web browser.

 

 

Aiiee! The Steam Summer Sale is in full swing. Too much temptation.

Over the last few years I’ve become more of a fan of Steam and a couple of oth­er online deliv­ery ser­vices for my PC gam­ing needs. I can’t actu­ally remem­ber the last PC game I bought in a brick-and-mort­er store for my desktop.

And now, the Steam Sum­mer Sale is reach­ing its mid-point and so far, I think I’ve been a very good boy; not bought any­thing. Yet.

Yes, I have a few items on my Wish­list but I may not pick them up just yet — being a PC and MAC gamer, I tend to prefer games that swing both ways, and also use Steam Cloud for stor­age / sync.

Though if any one of those games on that list drop below $5.00 — I’ll be get­ting them, and look­ing at expand­ing my loc­al hard drive stor­age.

Ahh, yes, the pleas­ure and prob­lems of a lovely sum­mer sea­son and digit­al gam­ing. Tempta­tion, mon­it­or­ing the deals page, and the con­stant hunt for more drive stor­age space. Man, I’m liv­in’ the life :/

Captain on the bridge

About a year or so ago I down­loaded a nifty little PC game called Artemis — Star­ship Sim­u­lat­or.

Actu­ally, that name’s a bit mis­lead­ing — it’s more of a Star Trek bridge crew sim­u­lat­or. There are oth­er reviews that cov­er it bet­ter, but suf­fice it to say it’s a cool game to bring to a LAN party or a friends place where you have easy access to the net­work and a fist-full of laptops. Great if you have access to all that gear, but not that great for a quick and spon­tan­eous game with friends.

Today I dis­covered the iOS ver­sion, and my above com­ment is nul­li­fied.

The iOS ver­sion of Artemis works and plays with the PC ver­sion, yet does it all on an iPad — even my ori­gin­al iPad 1 run­ning iOS 5.


Each bridge pos­i­tion is con­trolled from one iPad, though with a quick set­tings change you can con­trol mul­tiple pos­i­tions with on a single iPad.

The really cool thing is that an iPad can even act as the game serv­er.


Now, Artemis is not a game for every­one. It’s really a col­lab­or­at­ive star­ship com­bat sim­u­lat­or, but if you’ve got a few friends and a few iPads, it’s now much easi­er to host a pickup game on gamenight.

Shields up! Red Alert! Arm photon tor­pedoes, we’re going in!

I’m quite enjoying Sid Meier’s Ace Patrol!

Yep, I’m hav­ing fun with Ace Patrol, as you may have seen in my pre­vi­ous post, it’s a light single/multiplayer, World War I stra­tegic com­bat game. Air­fights con­sist of up to 8 com­batants, four per side, and vary depend­ing on air­craft, pilot skill, and game dif­fi­culty level.

Ace Patrol is cur­rently only avail­able for iPad, iPod Touch and iPhone in the Canada iTunes store, dur­ing this pre-launch peri­od, but it will be avail­able world­wide on May 9th.

I’m hav­ing a blast, check out the ingame images below:

Immelmann your way to victory in Sid Meier’s Ace Patrol for iOS

After check­ing out PocketTactic’s piece on the lim­ited (to Canada) release of a new Sid Mei­er game, I thought I’d take a little time tonight and check out Sid Meier’s Ace Patrol for iOS, espe­cially there’s not a lot of game info either on 2K’s page (they’re the pub­lish­er) nor on FireAxis’s page (they’re the developer).

Basic­ally Ace Patrol is a turn based World War I air com­bat game — in the style of the old Avalon Hill games from late in the last cen­tury. You move your air­craft a hex or two at a time dur­ing your turn, maybe shoot­ing, and then your oppon­ent does the same.

Actu­ally Ace Patrol kinda reminds me of Richthofen’s War in some of the mis­sions and turn mech­an­ics.

Unlike Richtofen’s War, turn pro­gress hap­pens much quick­er with mis­sions unfold­ing in a cam­paign sequence mir­ror­ing major battles of The Great War.

I’m not going to write a full-up review as the world-wide release of the game doesn’t hap­pen until May 9th. For some reas­on, the Canada iTunes store was selec­ted to test-launch the title so is avail­able there cur­rently. So I’ll  just touch on a few of the things I found inter­est­ing about my brief play with the game.

  • Jaunty music — I rather liked the soundtrack. Cool music and, if you stay on the store or oth­er stat­ic menus, you hear some sort of avi­ation back­ground chat­ter and noise after the music ends.
  • Good graph­ics — the air­craft are kinda car­toony, but over­all it works. The map is rendered nicely and the anim­a­tions are pretty smooth.
  • User Inter­face — the 3d rota­tion around your air­craft and the battle is intu­it­ive and essen­tial to under­stand­ing what’s hap­pen­ing in the fly­ing furball of com­bat.
  • Four nations and cam­paigns — An abridged Brit­ish cam­paign comes free with the game. The com­plete Brit­ish cam­paign and three oth­ers are avail­able as in-app pur­chases.
  • The turn-based move­ment mech­an­ic forces you to think a few turns ahead and attempt to anti­cip­ate the flow of battle.
  • Single and multi-play­er through turn han­doff or loc­al net­work play.

So yeah, to sum­mar­ize, Ace Patrol is fun, and yeah, I’ll be play­ing it quite a bit more, and per­haps invest­ing in some of the addi­tion­al con­tent through the in-app pur­chases.

Whoops! Almost for­got the price break­down of  some of the in-app pur­chases, fol­lowed by a cool game­play video ( 20+ minutes!)