On Co-operative gaming…

by Brad Grier on November 1, 2004

in Musings

One of the cool things that my wife and I do together is play video games. Yep, we both enjoy them. I’m lucky, I guess.

Halo (the ori­ginal) was one of the first for Xbox that we both could play the cam­paign game sup­port­ively, co-operatively. This is very import­ant — as our First Per­son Shooter (FPS) skill levels dif­fer, so we can both play to our strengths — cov­er­ing each oth­ers weaknesses.

As well, there’s some­thing cool about hav­ing a shared exper­i­ence in a vir­tual world — some­thing you can talk about over break­fast, plan strategy on the drive to buy gro­cer­ies, whatever. It’s a way to share this pre­dom­in­antly male hobby with your sig­ni­fic­ant other.

So, Halo is fun. Play­ing Halo cam­paign with your mate (espe­cially if one of her favour­ite movies is Ali­ens) is more fun. Anti­cip­at­ing Halo 2, dis­cuss­ing it, read­ing about it, drool­ing at the screen­shots — you got it — even funner™.

Then over the week­end, I’d read that Halo 2 will not sup­port co-op cam­paign play over the sys­tem link, or internet.

Major Dis­ap­point­ment. We were look­ing for­ward to:

  • Full Screen (2 Xboxen, 2 Mon­it­ors, 2 Halo)
  • Voice com­mu­nic­a­tion with live headset
  • Involving oth­ers via inter­net hos­ted games

Sigh — what will be included with the released ver­sion of Halo 2 will be co-op cam­paign mode play­able on a single Xbox — same as the ori­ginal. After all this devel­op­ment time, they’re basic­ally giv­ing us a slightly improved game, but no real bene­fit to those who enjoy
play­ing the game with oth­ers — rather than against others.

The com­pet­it­ive FPS folk out there will not really miss this fea­ture, but as someone who does enjoy co-op gam­ing, Halo 2 is already dis­ap­point­ing. We’ll still buy it, still play it, and likely still love it, but this one fea­ture would have made it gold.

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